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Type Effectiveness Chart
The complete 18-type matchup chart. Find the attacking type on the left, the defending type along the top, and read the multiplier where they meet.
| Attacker ↓ / Defender → | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | – | – | – | – | – | – | – | – | – | – | – | – | ½× | 0× | – | – | ½× | – |
| Fire | – | ½× | ½× | – | 2× | 2× | – | – | – | – | – | 2× | ½× | – | ½× | – | 2× | – |
| Water | – | 2× | ½× | – | ½× | – | – | – | 2× | – | – | – | 2× | – | ½× | – | – | – |
| Electric | – | – | 2× | ½× | ½× | – | – | – | 0× | 2× | – | – | – | – | ½× | – | – | – |
| Grass | – | ½× | 2× | – | ½× | – | – | ½× | 2× | ½× | – | ½× | 2× | – | ½× | – | ½× | – |
| Ice | – | ½× | ½× | – | 2× | ½× | – | – | 2× | 2× | – | – | – | – | 2× | – | ½× | – |
| Fighting | 2× | – | – | – | – | 2× | – | ½× | – | ½× | ½× | ½× | 2× | 0× | – | 2× | 2× | ½× |
| Poison | – | – | – | – | 2× | – | – | ½× | ½× | – | – | – | ½× | ½× | – | – | 0× | 2× |
| Ground | – | 2× | – | 2× | ½× | – | – | 2× | – | 0× | – | ½× | 2× | – | – | – | 2× | – |
| Flying | – | – | – | ½× | 2× | – | 2× | – | – | – | – | 2× | ½× | – | – | – | ½× | – |
| Psychic | – | – | – | – | – | – | 2× | 2× | – | – | ½× | – | – | – | – | 0× | ½× | – |
| Bug | – | ½× | – | – | 2× | – | ½× | ½× | – | ½× | 2× | – | – | ½× | – | 2× | ½× | ½× |
| Rock | – | 2× | – | – | – | 2× | ½× | – | ½× | 2× | – | 2× | – | – | – | – | ½× | – |
| Ghost | 0× | – | – | – | – | – | – | – | – | – | 2× | – | – | 2× | – | ½× | – | – |
| Dragon | – | – | – | – | – | – | – | – | – | – | – | – | – | – | 2× | – | ½× | 0× |
| Dark | – | – | – | – | – | – | ½× | – | – | – | 2× | – | – | 2× | – | ½× | – | ½× |
| Steel | – | ½× | ½× | ½× | – | 2× | – | – | – | – | – | – | 2× | – | – | – | ½× | 2× |
| Fairy | – | ½× | – | – | – | – | 2× | ½× | – | – | – | – | – | – | 2× | 2× | ½× | – |
Super effective (2×)
Not very effective (½×)
No effect (0×)
Dual types stack
Most Pokémon have two types, and effectiveness multiplies across both. A Fire-type move against a pure Grass/Ice Pokémon like Snover deals 2× (Grass weakness) × 2× (Ice weakness) = 4× damage — a quadruple weakness. The same logic works in reverse for resistances, so always check both of a raid boss's types before picking your team.