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Type Effectiveness Chart

The complete 18-type matchup chart. Find the attacking type on the left, the defending type along the top, and read the multiplier where they meet.

Attacker ↓ / Defender → Normal Fire Water Electric Grass Ice Fighting Poison Ground Flying Psychic Bug Rock Ghost Dragon Dark Steel Fairy
Normal – – – – – – – – – – – – ½× 0× – – ½× –
Fire – ½× ½× – 2× 2× – – – – – 2× ½× – ½× – 2× –
Water – 2× ½× – ½× – – – 2× – – – 2× – ½× – – –
Electric – – 2× ½× ½× – – – 0× 2× – – – – ½× – – –
Grass – ½× 2× – ½× – – ½× 2× ½× – ½× 2× – ½× – ½× –
Ice – ½× ½× – 2× ½× – – 2× 2× – – – – 2× – ½× –
Fighting 2× – – – – 2× – ½× – ½× ½× ½× 2× 0× – 2× 2× ½×
Poison – – – – 2× – – ½× ½× – – – ½× ½× – – 0× 2×
Ground – 2× – 2× ½× – – 2× – 0× – ½× 2× – – – 2× –
Flying – – – ½× 2× – 2× – – – – 2× ½× – – – ½× –
Psychic – – – – – – 2× 2× – – ½× – – – – 0× ½× –
Bug – ½× – – 2× – ½× ½× – ½× 2× – – ½× – 2× ½× ½×
Rock – 2× – – – 2× ½× – ½× 2× – 2× – – – – ½× –
Ghost 0× – – – – – – – – – 2× – – 2× – ½× – –
Dragon – – – – – – – – – – – – – – 2× – ½× 0×
Dark – – – – – – ½× – – – 2× – – 2× – ½× – ½×
Steel – ½× ½× ½× – 2× – – – – – – 2× – – – ½× 2×
Fairy – ½× – – – – 2× ½× – – – – – – 2× 2× ½× –

Click any type badge to highlight what it's strong and weak against.

Super effective (2×) Not very effective (½×) No effect (0×)

Dual types stack

Most Pokémon have two types, and effectiveness multiplies across both. A Fire-type move against a pure Grass/Ice Pokémon like Snover deals 2× (Grass weakness) × 2× (Ice weakness) = 4× damage — a quadruple weakness. The same logic works in reverse for resistances, so always check both of a raid boss's types before picking your team.